Second Grade

Free Programs

Water Matters

Time: 35 minutes 
In this interactive program, students are introduced to the different states of matter. During a simplified game of “Molecules in Motion” (PWET), students pretend to be molecules in water, water vapor, and an ice cube. The lesson ends with a short discussion regarding water pollution and oil 
Topics Covered: 3 States of Matter applied to Water, Water Pollution 
Science/Social Science Standards: 2.S.1, 2.P.3 
Live Animals: No 
Cost: Free

Hurray for Habitats

Time: 35 minutes 
Students visit with one of our live animals to learn the important things every habitat must have!  Then we will explore different animals from all over the world and see how distinct environments support different types of life. 
Topics Covered: Animal Habitats, Importance of Water, Water Pollution 
Science/Social Science Standards: 2.S.1, 2.L.5 
Live Animals: Yes 
Cost: Free

Weather Works

Time:  35 minutes 
During this fun, hands-on lesson, students learn weather terminology, severe weather safety, and weather conditions for the different seasons.  They actively participate by producing a thunderstorm play. 
Topics Covered: Topics Covered: Weather, Daily and Seasonal Patterns, Severe Weather Safety Precautions 
Science/Social Science Standards: 2.S.1, 2.E.2 
Live Animals: Yes 
Cost: Free

Change It Up

Time: 35 minutes 
This curriculum explores the states of matter; solids and liquids…or somewhere in between? Students will discover a non-Newtonian fluid, make ice melt into a liquid at different speeds and then turn it back into a solid! Using models, students realize that matter can be mixed together, and then experiment to see if they can separate it again. 
Topics Covered: Properties of Matter, Changes that Matter Undergoes 
Science/Social Science Standards: 2.S.1, 2.P.3 
Live Animals: No 
Cost: Free

Bug Tracks
  • Time: 35 minutes 
  • Teams of students use Base-10 “Bug Tracks” in this fast paced program where they will measure and estimate length using addition and subtraction. They will also gather and record their data on a sheet and problem solve through reasoning. 
  • Topics Covered: Operations and Algebraic Thinking, Number and Operations in Base Ten, Measurement, Data, and Geometry 
  • Math Standards: 2.ATO.1, 2.ATO.4, 2.NSBT.1, 2.MDA.1, 2.MDA.3, 2.MDA.4, 2.G.2
  • Live animals: No
  • Cost: Free
Motion Commotion

Time: 35 minutes 
Students are taught about pushes and pulls by exploring ways to make their truck move up, down, right, left, straight, try to curve it, and even zigzag it. Does it make a difference with a load of gravel? They observe and investigate further as they drive their truck on smooth and rough roads. Students use their creativity to design a boat and explore different ways to make it move. 
Topics Covered: Pushes, Pulls and Friction 
Science/Social Science Standards: 2.S.1, 2.P.4 
Live Animals: No 
Cost: Free

Fee Programs

Magnetic Personalities

Time: 35 minutes 
In this very hands-on program students use magnets to make an object move, make a temporary magnet as they discover how poles affect each other and sort items based on magnetism…be careful, some of them are tricky! 
Topics Covered: Magnets 
Science/Social Science Standards: 2.S.1, 2.P.3 
Live Animals: No 
Cost: $1/Student

All Around the World

Time: 35 minutes 
Classification is easy when you can look at the characteristics on live animals and artifacts from the Watershed Ecology Center. Students also explore what animals need to survive and how different types of animals interact with their habitats. 
Topics Covered: Animal Needs, Classification and Habitats 
Science/Social Science Standards: 2.S.1, 2.L.5 
Live Animals: Yes 
Cost: $1/Student